Pico-8 Palette for Dwarf Fortress

On a sudden idea, I wondered how Pico-8’s palette would look in Dwarf Fortress. The result doesn’t look that bad, I’m giving it a spin to see how it looks in game. …

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Style Cleanup

Hello there. I’m working on a lengthier post than usual and I’m also using the occasion to clean a little bit more the blog’s style. …

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Some Palette Analysis

Hello. This won’t be a big post, I’m just writing a small blurb as a reason to upload those two Pico-8 “palette analysis”. …

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Wrap'a'Gift

Hello everyone. For the Pico8 Advent Calender Jam 2019, I actually released a game. Yes, you read this sentence correctly, I brought myself to start, plan and finish a game in time and make it pretty. If you don’t know me, that’s quite impressive for my level of laziness. Introducing Wrap’a’Gift, a small rhythm game where you have to not only reproduce the pattern your helper shows you but do it in the same rhythm as the small elf does to wrap the gift like a pro! …

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LSDPatch-Redux

LSDJ, short for Little Sound DJ1, is a Gameboy music tracker designed to actually run on a Gameboy. It works like a charm and is still updated by its creator, Johan Kotlinski. This blog post won’t talk about this software. dun dun It’s going instead to talk about one of the available tools to extend its functionalities, LSDPatch, or rather my fork, LSDPatch-Redux. But first, I’m going to talk about how LSDJ is organized. …

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Pico8 Advent 2019

Hello everyone. Christmas is coming, so children are counting the days until the gift delivery. But why wait until the 24th to enjoy some presents? Why not enjoying the whole month1? Comes in the scene Advent Children calendars. To each day its treat or small toy, an appetizer for what to come. So, some active and awesome people in Pico-8‘s community decided once more to offer a game or a small scenery one day, one treat per day and this until the 24th, the big great day. …

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The Ducktato

A small note on this post: there is a good music to listen while reading this blog post and I can confirm as I’m typing this post while doing so: 300 MB, bu Neil Cicierega. youtube link. I didn’t know to start this blog post, but here it is. I got myself a “new” laptop. After my current one didn’t survive its first coffee cup, I was for a few weeks without a computer anymore, only with smartphones and a Raspberry Pi. …

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"Zeldalikelike" Devlog #00 - Plot and Rationale

And it all started with a tileset and a bet with a friend – Me. Everything starts with exposition It’s that day again. The Ritual. Today, another child will be given this challenge, this task. How many times have I seen those children leaving this place to never come back? Three, four? What’s the deal with the Ritual? What’s the deal with sending children and not us, the guards? Why should I say nothing about that? I’m both growing old of time and this. I want to seek the answers, I want to understand. – The protagonist …

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Zone Devlog #00 - Prelude

Hello there. I said in an earlier posts I had things to write off on this dusty place of a blog. Well, why not start with the biggest personal project I currently work on? …

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We're live, for the fourth time.

Wait, it was that easy? - Myself. Hey there. If you’re reading this blog post, it means the v4 has been deployed on Retroactive/Rétro-actif. It took me roughly ten minutes1, which was took me by surprise. I’ll still have to iron out the remaining kinks, like the lack of OpenGraph to get better integration in social media sites2 or the lack of thumbnail in the index page, which is discussible. …

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