Rétro-Actif

Rétro, blog, prog.

Posts tagged "Lua"

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A year of Pico-8 sketches

02 January 2018

A WIP version of Sphere. One of my favorites sketches.1 Hello everyone and happy new year! 2017 has been a hectic year, yet during this year, I got a few good things, such as finally getting a job in gamedev and getting inspired to make Pico-8 ske...

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Writing an ECS engine from scratch

10 May 2017

(Note : Désolé pour les francophones, ce billet a pour objectif premier d'être sur un autre site, en anglais.) Entity Component System is an interesting pattern. Instead of thinking a game entity as having data and logic, an ECS pushes you to move...

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