Rétro-Actif

Rétro, blog, prog.

Posts tagged "English"

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Nuclear Voxathrone : prototyping a clone

29 January 2019

Hello there. First blog post of 2019, feeling like writing again. This time in english. I'm progressively moving from my native tongue for the lingua franca for multiple reasons -the main one being the desire to hone that skill- and what better su...

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Writing an ECS engine from scratch

10 May 2017

(Note : Désolé pour les francophones, ce billet a pour objectif premier d'être sur un autre site, en anglais.) Entity Component System is an interesting pattern. Instead of thinking a game entity as having data and logic, an ECS pushes you to move...

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